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2010 WATER AND ARCHITECTURE CONCEPTUAL COMPETITION
Designers: Arvin Nassim yazd, Nazanin Mehregan
Ice, liquid, and steam are the forms of water available to designers; in these three conditions, the water may move within itself, lie still, flow, steam, freeze in icicles, billow up in fog, fall down, spout up, or flake. Liquid is used most often, but solid ice and vaporous steam must also be confronted, since architecture is a part of the environment where they are commonly present.
Designing this conceptual relation between water and architecture has led to a “Floating City” made out of icebergs, fallen down in water.
A part of it is inside the water and the rest is out, and the whole city moves towards an unknown destination. This is where, architecture and water become one.




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